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Texture Applications article

Texture handling is key to successful 3D materials - and to bitmap and vector formatting too

Tom Arah shows you the best way to bring some texture into your design work.

Long-term readers will know that I am a big fan and keen advocate of the use of seamless bitmap textures. Such textures play an essential role in the production of 3D work, as we saw again last month, but they can also prove just as useful within 2D bitmap and vector environments...


3D Painting tutorial

3D painting can combine 3D model and bitmaps in entirely new creative ways

Tom Arah explores the ways in which 3D modelling and bitmap editing can be creatively fused.

The end quality of 3D output depends largely on the application’s handling of materials and, more often than not, this involves mapping imported bitmaps to your objects’ surfaces...


Adobe Moves Into 3D

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Acrobat is quietly developing a 3D foothold

Tom Arah explores the 3D handling in Adobe’s recent CS3 releases and wonders if it is a sign of things to come.

With its current blitz of CS3 software launches, it might seem that Adobe has the entire creative arena well covered. However there’s one surprising omission from the list – 3D.


Cinema 4D Modules

Add-on modules add greatly to Cinema 4D's core strengths

Tom Arah pushes the boundaries of 3D with CINEMA 4D and its comprehensive range of add-on modules.

About two and a half years ago I looked at the range of software available for 2D designers wanting to make the move into 3D and concluded that much the best option was MAXON’s CINEMA 4D...


Tom ArahTom Arah is the webmaster of designer-info.com. He has been a professional designer working with computer software since 1987. He also offers training and consultancy and since 1997 has been the contributing editor covering design issues for PC Pro, the UK's biggest-selling (and best) computer monthly.

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